Optimizing Product Placement for Virtual Stores

被引:2
|
作者
Liang, Wei [1 ,4 ]
Wang, Luhui [1 ]
Yu, Xinzhe [1 ]
Li, Changyang [2 ]
Alghofaili, Rawan [2 ]
Lang, Yining [3 ]
Yu, Lap-Fai [2 ]
机构
[1] Beijing Inst Technol, Beijing, Peoples R China
[2] George Mason Univ, Fairfax, VA 22030 USA
[3] Alibaba Grp, Hangzhou, Peoples R China
[4] Beijing Inst Technol, Yangtze Delta Reg Acad, Jiaxing, Peoples R China
关键词
Human-centered computing; Human computer interaction (HCI); Computing methodologies; Virtual reality; VISUAL-ATTENTION; EYE TRACKING; BEHAVIOR; LAYOUT; MODEL;
D O I
10.1109/VR55154.2023.00049
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The recent popularity of consumer-grade virtual reality devices has enabled users to experience immersive shopping in virtual environments. As in a real-world store, the placement of products in a virtual store should appeal to shoppers, which could be time-consuming, tedious, and non-trivial to create manually. Thus, this work introduces a novel approach for automatically optimizing product placement in virtual stores. Our approach considers product exposure and spatial constraints, applying an optimizer to search for optimal product placement solutions. We conducted qualitative scene rationality and quantitative product exposure experiments to validate our approach with users. The results show that the proposed approach can synthesize reasonable product placements and increase product exposures for different virtual stores.
引用
收藏
页码:336 / 346
页数:11
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