Facilitating Asymmetric Interaction between VR Users and External Users via Wearable Gesture-Based Interface

被引:0
|
作者
Zhao, Yuetong [1 ]
Yan, Shuo [1 ,2 ]
Zhang, Xuanmiao [1 ]
Shen, Xukun [1 ,2 ]
机构
[1] Beihang Univ, Sch New Media Art & Design, Beijing, Peoples R China
[2] Beihang Univ, State Key Lab Virtual Real Technol & Syst, Beijing, Peoples R China
基金
中国国家自然科学基金;
关键词
Sharing VR experience; Asymmetric interactior; Gesture-based interaction;
D O I
10.1109/VRW58643.2023.00346
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Head-mounted displays (HMDs) create a highly immersive experience, while limit VR users' awareness of external users that co-located in the same environment. Previous studies generate various asymmetric communication that allowing external users to collaborate with VP, users. In our work, we designed a wearable gesture-based interface for external users in two main asymmetric VP. scenarios: (1) Object Transition and (2) Collaborative Game. We conducted a hybrid user study with twenty participants to compare the gesture-based interaction and controller-based interaction to investigate the effects on VR experience, social presence, and collaborative efficiency for external users. Our study revealed that the participants in gesture-based interaction received more positive feedbacks compared to those in controller-based interaction. Our findings suggested that the gesture-based interaction could be adapted for future asymmetric VR experience.
引用
收藏
页码:1001 / 1002
页数:2
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