Design and Implementation of Immersive Display Interactive System Based on New Virtual Reality Development Platform

被引:0
|
作者
Li, Xijie [1 ]
Liu, Huaqun [1 ]
Li, Tong [2 ]
Yan, Huimin [1 ]
Song, Wei [2 ]
机构
[1] Beijing Inst Graph Commun, Digital Art & Inno Design Natl Expt Demonstrat Ct, Beijing, Peoples R China
[2] Beijing Inst Graph Commun, Sch Informat Engn, Beijing, Peoples R China
关键词
D O I
10.1007/978-981-19-7742-8_9
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In order to solve the single form of traditional museums, reduce the impact of space and time on ice and snow culture and expand the influence and dissemination of ice and snow culture, we developed an immersive Winter Olympics virtual museum based on Unreal Engine 4. We used 3ds Max to build virtual venues, import Unreal Engine 4 through Datasmith, and explore the impact of lighting, materials, sound, and interaction on virtual museums. This article gives users an immersive experience by increasing the realism of the space, which provides a reference for the development of virtual museums.
引用
收藏
页码:119 / 130
页数:12
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