The Virtual Navigation Toolbox: Providing tools for virtual navigation experiments

被引:2
|
作者
Mueller, Martin M. [1 ]
Scherer, Jonas [1 ]
Unterbrink, Patrick [1 ]
Bertrand, Olivier J. N. [1 ]
Egelhaaf, Martin [1 ]
Boeddeker, Norbert [2 ]
机构
[1] Bielefeld Univ, Dept Neurobiol, Bielefeld, Germany
[2] Bielefeld Univ, Dept Cognit Neurosci, Bielefeld, Germany
来源
PLOS ONE | 2023年 / 18卷 / 11期
关键词
PATH-INTEGRATION; LANDMARKS; BEHAVIOR; REALITY;
D O I
10.1371/journal.pone.0293536
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
Spatial navigation research in humans increasingly relies on experiments using virtual reality (VR) tools, which allow for the creation of highly flexible, and immersive study environments, that can react to participant interaction in real time. Despite the popularity of VR, tools simplifying the creation and data management of such experiments are rare and often restricted to a specific scope-limiting usability and comparability. To overcome those limitations, we introduce the Virtual Navigation Toolbox (VNT), a collection of interchangeable and independent tools for the development of spatial navigation VR experiments using the popular Unity game engine. The VNT's features are packaged in loosely coupled and reusable modules, facilitating convenient implementation of diverse experimental designs. Here, we depict how the VNT fulfils feature requirements of different VR environments and experiments, guiding through the implementation and execution of a showcase study using the toolbox. The presented showcase study reveals that homing performance in a classic triangle completion task is invariant to translation velocity of the participant's avatar, but highly sensitive to the number of landmarks. The VNT is freely available under a creative commons license, and we invite researchers to contribute, extending and improving tools using the provided repository.
引用
收藏
页数:25
相关论文
共 50 条
  • [1] OpenMaze: An open-source toolbox for creating virtual navigation experiments
    Kyle Alsbury-Nealy
    Hongyu Wang
    Cody Howarth
    Alex Gordienko
    Margaret L. Schlichting
    Katherine D. Duncan
    [J]. Behavior Research Methods, 2022, 54 : 1374 - 1387
  • [2] OpenMaze: An open-source toolbox for creating virtual navigation experiments
    Alsbury-Nealy, Kyle
    Wang, Hongyu
    Howarth, Cody
    Gordienko, Alex
    Schlichting, Margaret L.
    Duncan, Katherine D.
    [J]. BEHAVIOR RESEARCH METHODS, 2022, 54 (03) : 1374 - 1387
  • [3] Advanced navigation tools for virtual bronchoscopy
    Perchet, D
    Fetita, C
    Prêteux, F
    [J]. IMAGE PROCESSING: ALGORITHMS AND SYSTEMS III, 2004, 5298 : 147 - 158
  • [4] Virtual Robot Experiments for Navigation in Structured Environments
    Knoll, Jacob
    Hevrdejs, Kyle
    Malinowski, Aleksander
    Miah, Suruz
    [J]. 2017 IEEE 26TH INTERNATIONAL SYMPOSIUM ON INDUSTRIAL ELECTRONICS (ISIE), 2017, : 1173 - 1178
  • [5] Virtual navigation
    Tascini, G
    [J]. CISST '04: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON IMAGING SCIENCE, SYSTEMS, AND TECHNOLOGY, 2004, : 559 - 563
  • [6] Virtual bronchoscopic navigation
    Asano, Fumihiro
    [J]. JOURNAL OF THORACIC ONCOLOGY, 2009, 4 (09) : S222 - S223
  • [7] Navigation in virtual environments
    Arthur, E
    Hancock, P
    Telke, S
    [J]. HIGH-FIDELITY SIMULATION FOR TRAINING, TEST SUPPORT, MISSION REHEARSAL, AND CIVILIAN APPLICATIONS, 1996, 2740 : 77 - 85
  • [8] Virtual Bronchoscopic Navigation
    Asano, Fumihiro
    [J]. CLINICS IN CHEST MEDICINE, 2010, 31 (01) : 75 - +
  • [9] Navigation in virtual environments
    Bakker, NH
    Passenier, PO
    Werkhoven, PJ
    Stassen, HG
    Wieringa, PA
    [J]. ANALYSIS, DESIGN AND EVALUATION OF HUMAN-MACHINE SYSTEMS 2001, 2002, : 89 - 94
  • [10] Is Navigation in Virtual Reality with fMRI Really Navigation?
    Taube, Jeffrey S.
    Valerio, Stephane
    Yoder, Ryan M.
    [J]. JOURNAL OF COGNITIVE NEUROSCIENCE, 2013, 25 (07) : 1008 - 1019