A virtual reality physical activity pattern assessment: Mixed crossover experiments and cluster analysis

被引:0
|
作者
Zhang, Texi [1 ]
Xiao, Xiaoyue [1 ]
Mao, Jie [1 ,2 ]
机构
[1] Wuhan Sports Univ, Coll Sports Engn & Informat Technol, Wuhan, Peoples R China
[2] Wuhan Sports Univ, Coll Sports Engn & Informat Technol, Wuhan 430079, Peoples R China
来源
DIGITAL HEALTH | 2023年 / 9卷
关键词
Virtual reality; fuzzy c-mean; activity pattern assessment; HEART-RATE; ENERGY-EXPENDITURE; EXERCISE; COMPETITIVENESS; CALIBRATION; INTENSITY; FITNESS;
D O I
10.1177/20552076231205287
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Objective: The subjects' physical activity levels and enjoyment of exercise after 15 min of virtual reality (VR) physical activity of different intensities were compared.Methods: Thirty-two subjects were selected for a mixed crossover experiment. They were randomly assigned to exercise in three VR games with different exercise intensities. Acceleration data of the subjects were collected and subjects' exercise enjoyment and exercise levels were compared. The subjects' emotional efficacy and arousal during exercise were measured and evaluated using the Feeling Scale (FS) and the Felt Arousal Scale (FAS), and the acceleration data were evaluated by clustering using the fuzzy c-mean (FCM) clustering algorithm.Results: A one-way ANOVA was performed on FS and FAS before and after VR physical activity, P overall p = .003 in FS, before and after low-intensity (LI), medium-intensity (MI), and high-intensity (HI) VR physical activity, the p-values were.087, p = .027, and p = .021, respectively. p < .001 in FAS, before and after LI, MI, and HI VR physical activity, the p-values were .029, < .001, < .001. According to the FCM clustering of acceleration activity counts by LI, MI, and HI, the clustering centers of the right arm acceleration counts were 2016.77, 6118.31, and 9923.45; the clustering centers of the right thigh acceleration counts were 248.30, 1895.22, and 3485.60; and the clustering centers of the combined upper and lower limb acceleration counts were 1443.83, 4415.47, and 7149.13.Conclusion: VR physical activity enhances subjects' sense of enjoyment of exercise and emotional arousal, with moderate intensity VR physical activity having the best effect. VR physical activity is skewed toward high upper-extremity activity and low lower-extremity activity. The combined intensity of VR physical activity matches that of traditional exercise, and it can achieve the workout effect of the traditional workout modality.
引用
收藏
页数:13
相关论文
共 50 条
  • [1] Virtual, Augmented, and Mixed Reality Interventions for Physical Activity: A Systematic Review
    Odenigbo, Ifeanyi Paul
    Reen, Jaisheen Kour
    Eneze, Chimamaka
    Friday, Aniefiok
    Orji, Rita
    2022 IEEE 10TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH(SEGAH' 22), 2022,
  • [2] Virtual reality simulation training for childbirth: A cluster randomized crossover study
    Gosavi, Arundhati
    Kanneganti, Abhiram
    Khoo, Eng Tat
    Singh, Kuldip
    Shen, Liang
    Rauff, Mary
    Liu, Chang
    Choolani, Mahesh
    INTERNATIONAL JOURNAL OF GYNECOLOGY & OBSTETRICS, 2025,
  • [3] A Study on Evacuation Behavior in Physical and Virtual Reality Experiments
    Arias, Silvia
    Mossberg, Axel
    Nilsson, Daniel
    Wahlqvist, Jonathan
    FIRE TECHNOLOGY, 2022, 58 (02) : 817 - 849
  • [4] A Study on Evacuation Behavior in Physical and Virtual Reality Experiments
    Silvia Arias
    Axel Mossberg
    Daniel Nilsson
    Jonathan Wahlqvist
    Fire Technology, 2022, 58 : 817 - 849
  • [5] Delay induced swarm pattern bifurcations in mixed reality experiments
    Edwards, Victoria
    deZonia, Philip
    Hsieh, M. Ani
    Hindes, Jason
    Triandaf, Ioana
    Schwartz, Ira B.
    CHAOS, 2020, 30 (07)
  • [6] Virtual fitness buddy ecosystem: a mixed reality precision health physical activity intervention for children
    Ahn, Sun Joo
    Schmidt, Michael D.
    Tate, Allan D.
    Rathbun, Stephen
    Annesi, James J.
    Hahn, Lindsay
    Novotny, Eric
    Okitondo, Christian
    Grimsley, Rebecca N.
    Johnsen, Kyle
    NPJ DIGITAL MEDICINE, 2024, 7 (01):
  • [7] A Systematic Review of the Use and Effect of Virtual Reality, Augmented Reality and Mixed Reality in Physical Education
    Perez-Munoz, Salvador
    Calle, Raimundo Castano
    Campo, Paula Teresa Morales
    Rodriguez-Cayetano, Alberto
    INFORMATION, 2024, 15 (09)
  • [8] Procrastination in Virtual Reality: An Exploration into Performance and Physical Activity
    Banerski, Grzegorz
    Biele, Cezary
    Muczynski, Bartosz
    Cnotkowski, Daniel
    DIGITAL INTERACTION AND MACHINE INTELLIGENCE, MIDI 2023, 2024, 1076 : 277 - 284
  • [9] The physical activity in postmenopause women and performance at Virtual Reality
    Raimundo, Juliana Z.
    Raimundo, Rodrigo D.
    de Abreu, Luiz C.
    Soares Junior, Jose M.
    Simoes, Ricardo D.
    Norberto, Alex R.
    Pereira, Valdelias X.
    Sorpreso, Isabel C.
    Baracat, Edmund C.
    MENOPAUSE-THE JOURNAL OF THE NORTH AMERICAN MENOPAUSE SOCIETY, 2018, 25 (12): : 1510 - 1510
  • [10] Physical Activity in Immersive Virtual Reality: A Scoping Review
    Giakoni-Ramirez, Frano
    Godoy-Cumillaf, Andres
    Espoz-Lazo, Sebastian
    Duclos-Bastias, Daniel
    del Val Martin, Pablo
    HEALTHCARE, 2023, 11 (11)