CUBE: Conversational User-Interface-Based Embodiment

被引:0
|
作者
Santos, Carlos Pereira [1 ]
de Groot, Phil [1 ]
Hagen, Jens [1 ]
Boudry, Agathe [1 ]
Mayer, Igor [2 ,3 ]
机构
[1] Breda Univ Appl Sci, Acad Games & Media, Breda, Netherlands
[2] Breda Univ Appl Sci, Breda, Netherlands
[3] Tilburg Univ, Tilburg, Netherlands
关键词
Virtual Human; Artificial Intelligence; User Interface; Digital Embodiment;
D O I
10.1145/3570945.3607331
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Our study introduces an open general-purpose platform for the embodiment of conversational AI systems. Conversational User-interface Based Embodiment (CUBE) is designed to streamline the integration of embodied solutions into text-based dialog managers, providing flexibility for customization depending on the specific use case and application. CUBE is responsible for naturally interacting with users by listening, observing, and responding to them. A detailed account of the design and implementation of the solution is provided, as well as a thorough examination of how it can be integrated by developers and AI dialogue manager integrators. Through interviews with developers, insight was gained into the advantages of such systems. Additionally, key areas that require further research were identified in the current challenges in achieving natural interaction between the user and the embodiments. CUBE bridges some of the gaps by providing controls to further develop natural non-verbal communication.
引用
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页数:8
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