共 5 条
- [1] A methodological framework to assess the accuracy of virtual reality hand-tracking systems: A case study with the Meta Quest 2 [J]. Behavior Research Methods, 2024, 56 : 1052 - 1063
- [2] A Study on Affordable Manipulation in Virtual Reality Simulations: Hand-Tracking versus Controller-Based Interaction [J]. 2023 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW, 2023, : 103 - 107
- [3] Evaluation of Eye Tracking Signal Quality for Virtual Reality Applications: A Case Study in the Meta Quest Pro [J]. PROCEEDINGS OF THE 2024 ACM SYMPOSIUM ON EYE TRACKING RESEARCH & APPLICATIONS, ETRA 2024, 2024,
- [5] Extended reality to assess post-stroke manual dexterity: contrasts between the classic box and block test, immersive virtual reality with controllers, with hand-tracking, and mixed-reality tests [J]. Journal of NeuroEngineering and Rehabilitation, 21