Progressive Learning of 3D Reconstruction Network From 2D GAN Data

被引:0
|
作者
Dundar, Aysegul [1 ]
Gao, Jun [2 ,3 ]
Tao, Andrew [2 ]
Catanzaro, Bryan [2 ]
机构
[1] Bilkent Univ, Dept Comp Sci, TR-06800 Ankara, Turkiye
[2] NVIDIA, Santa Clara, CA 95050 USA
[3] Univ Toronto, Dept Comp Sci, Toronto, ON M5S 1A1, Canada
关键词
3D reconstruction; 3D texture learning; generative adversarial networks; single-image inference;
D O I
10.1109/TPAMI.2023.3324806
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents a method to reconstruct high-quality textured 3D models from single images. Current methods rely on datasets with expensive annotations; multi-view images and their camera parameters. Our method relies on GAN generated multi-view image datasets which have a negligible annotation cost. However, they are not strictly multi-view consistent and sometimes GANs output distorted images. This results in degraded reconstruction qualities. In this work, to overcome these limitations of generated datasets, we have two main contributions which lead us to achieve state-of-the-art results on challenging objects: 1) A robust multi-stage learning scheme that gradually relies more on the models own predictions when calculating losses and 2) A novel adversarial learning pipeline with online pseudo-ground truth generations to achieve fine details. Our work provides a bridge from 2D supervisions of GAN models to 3D reconstruction models and removes the expensive annotation efforts. We show significant improvements over previous methods whether they were trained on GAN generated multi-view images or on real images with expensive annotations.
引用
收藏
页码:793 / 804
页数:12
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