Digital platform compatibility strategies in platform co-opetition

被引:1
|
作者
Liu, He [1 ]
Amit, Raphael [2 ]
Qiao, Han [3 ,6 ]
Wang, Shouyang [3 ,4 ,5 ]
机构
[1] Cent Univ Finance & Econ, Sch Management Sci & Engn, 39 South Coll Rd, Beijing 100081, Peoples R China
[2] Univ Penn, Wharton Sch, Philadelphia, PA 19104 USA
[3] Univ Chinese Acad Sci, Sch Econ & Management, 3 Zhongguancun South First Rd, Beijing 100190, Peoples R China
[4] Chinese Acad Sci, Acad Math & Syst Sci, 55 Zhongguancun East Rd, Beijing 100190, Peoples R China
[5] ShanghaiTech Univ, Sch Entrepreneurship & Management, 393 Middle Huaxia Rd, Shanghai 201210, Peoples R China
[6] 3 Zhongguancun South First Rd, Beijing 100190, Peoples R China
关键词
Digital platform competition; Co-opetition; Compatibility strategy; Asymmetric complementary products; Game theory; MATCH COMPATIBILITY; 2-SIDED MARKETS; COMPETITION; MIX;
D O I
10.1016/j.jbusres.2023.114489
中图分类号
F [经济];
学科分类号
02 ;
摘要
Many digital platform firms cooperate and compete with rivals simultaneously by offering complementary products of their digital platform to rivals. We develop a game-theoretic model to investigate four profitmaximizing compatibility strategies of digital platform firms: incompatibility (I), one-way compatibility with the superior/inferior product sold on both platforms (OS/OI), and two-way compatibility (T). We make four main findings. First, a large value difference and medium compatibility cost favor the dominance of the OS strategy. Second, at a high royalty rate and low compatibility cost, the T strategy dominates because of the high royalty revenue and sales revenue. Third, when substitutability among the systems or compatibility cost is high, the I strategy dominates. Finally, compatibility generates market expansion. We further extend the model to incorporate the impacts of asymmetric platform ecosystem advantages, asymmetric compatibility costs, and consumers' platform dependence on the optimal compatibility strategy.
引用
收藏
页数:14
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