Digital-Twin-Enabled 6G Mobile Network Video Streaming Using Mobile Crowdsourcing

被引:21
|
作者
Qi, Lianyong [1 ,2 ]
Xu, Xiaolong [3 ]
Wu, Xiaotong [4 ]
Ni, Qiang [5 ]
Yuan, Yuan [6 ,7 ]
Zhang, Xuyun [8 ]
机构
[1] China Univ Petr East China, Coll Comp Sci & Technol, Qingdao 266580, Peoples R China
[2] Qufu Normal Univ, Sch Comp Sci, Rizhao 276826, Peoples R China
[3] Nanjing Univ Informat Sci & Technol, Sch Software, Nanjing 210044, Peoples R China
[4] Nanjing Normal Univ, Sch Comp & Elect Informat, Nanjing 210046, Peoples R China
[5] Univ Lancaster, Sch Comp & Commun, Lancaster LA1 4YW, England
[6] Beihang Univ, Sch Comp Sci & Engn, Beijing 100191, Peoples R China
[7] Beihang Univ, State Key Lab Software Dev Environm, Beijing 100191, Peoples R China
[8] Macquarie Univ, Dept Comp, Macquarie Pk, NSW 2113, Australia
基金
中国国家自然科学基金;
关键词
Digital twin; video streaming; mobile crowdsourcing; communication assistance; movement optimization; STATISTICAL DELAY; M-MIMO; COMMUNICATION; ARCHITECTURE; CYBERTWIN;
D O I
10.1109/JSAC.2023.3310077
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Digital-twin-enabled cloud-centric architecture is a promising evolution trend of sixth generation (6G) network, which brings new opportunities and challenges for mobile video streaming-related services requiring the exponentially increasing traffic demands. Device-to-Device (D2D) communication paradigm is an attractive technique to alleviate the problem. However, the previous research work on D2D built on individuals' random mobility or position snapshot and cannot guarantee the stable communication flow. In this paper, we leverage the cybertwin as a centric controller and take advantages of crowdsourcing technology to attract mobile users to follow the specified path and share their network resources with other users. The design of the specified path is formulated as a problem of user recruitment optimization with cost constraint, which is a NP-Hard problem. Firstly, we investigate a special case of only one mobile user to offer the network resource and present a pseudo-polynomial time algorithm. Secondly, we present a graph-partition-based approach to solve the more complex case of multiple mobile users. Thirdly, we discuss the least expected budget to achieve the maximum utility in an ideal model. Fourthly, we perform extensive experiments to evaluate and compare the performance with the typical ones in simulated digital-twin-enabled 6G networks.
引用
收藏
页码:3161 / 3174
页数:14
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