Gradient-Based Algorithms With Intermediate Observations in Static and Differential Games

被引:0
|
作者
Hossain, Mohammad Safayet [1 ]
Simaan, Marwan A. [1 ]
Qu, Zhihua [1 ]
机构
[1] Univ Cent Florida, Dept Elect & Comp Engn, Orlando, FL 32816 USA
来源
IEEE ACCESS | 2025年 / 13卷
关键词
Nash equilibrium; Static games; differential games; gradient-based minimization algorithms; NASH EQUILIBRIUM SEEKING; NUMERICAL-METHODS;
D O I
10.1109/ACCESS.2024.3523258
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In two-player static and differential games, strategic players often use available or delayed information about the other player's decisions and solve an optimization or optimal control problem to determine their strategic choices. Without this information, the player's ability to determine its optimal decisions becomes problematic. In this paper, we propose an approach in which each player implements an iterative discrete-time gradient-based algorithm that relies only on intermediate either current or prior observations about the other player's actions. We explore the implementation of such gradient play algorithms in the case of non-zero-sum static games and in the more complex case of differential games. We discuss the properties of these algorithms with heterogeneous stepsizes and derive explicit necessary and sufficient conditions on the game parameters in the objective functions and stepsizes that guarantee convergence to the Nash equilibrium in static games with quadratic objective functions. Examples in both static and differential games are presented to illustrate the results.
引用
收藏
页码:2694 / 2704
页数:11
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