Bookwander: From Printed Fiction to Virtual Reality-Four Design Approaches for Enhanced VR Reading Experiences

被引:0
|
作者
Kunzova, Nikola [1 ]
Echeverri, Daniel [1 ]
机构
[1] Masaryk Univ, Fac Informat, Dept Visual Comp, Atelier Graph Design & Multimedia, Brno, Czech Republic
来源
关键词
Virtual Reality; Immersive reading; Reader experience; Speculative design;
D O I
10.1007/978-3-031-47655-6_19
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper explores the transformation of traditional written fiction into an immersive virtual reality (VR) experience. By combining VR technology with specific design methods, the paper proposes creating an adaptable environment that prioritises the text over other perceptible stimuli. The paper introduces Bookwander, an experimental VR reading experience which incorporates four unique design approaches, namely, The Power of Text, Selective Imagery, Scenic Reading, and Playful Reading. Each approach contributes to immersion, interpretation, visualisation, and interaction in distinct ways. The preliminary results from a qualitative pilot study indicate that providing spatial-based content in a reactive environment to the text strikes a suitable balance between traditional reading and a VR experience. Participants felt immersed without compromising the reading experience, and the various visual representations did not hinder interpretation or imagination. The paper concludes with recommendations for further developments in immersive reading and future research directions in this field.
引用
收藏
页码:309 / 328
页数:20
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