Exploring the Impact of Player Personality on Cooperative Game Reward Sharing

被引:0
|
作者
Rosa, Francisco [1 ,2 ]
Gomes, Samuel [1 ,2 ]
Martinho, Carlos [1 ,2 ]
机构
[1] Univ Lisbon, INESC ID, Lisbon, Portugal
[2] Univ Lisbon, Inst Super Tecn, Lisbon, Portugal
关键词
Reward sharing; personality models; cooperative games;
D O I
10.1109/CoG60054.2024.10645577
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Although game design and adaptation are already challenging in single-player games due to the uncertainty of human behaviour, they become even more complex (but also more interesting) in multiplayer games given the human interaction they entail. Game research usually values how subjects with different characteristics perceive rewards and vary their conduct in single-player or competitive settings. The present study complements this by assessing how a player's predisposition to share rewards in a cooperative scenario varies with their Agreeableness and Extraversion, as measured with the Five-Factor Model of personality. To this end, a two-player action role-playing game with a loot system named Cast Away was developed, and the actions of multiple pairs of players (N=40) were recorded. The behaviour and experience of different player personalities were tested, and a moment-by-moment analysis was conducted for game circumstances such as piking up potions or when a weapon was shared. Results support that the personality of another player has a greater impact on one's behaviour and experience than their own, which was unexpected and challenges common multiplayer game design.
引用
收藏
页数:8
相关论文
共 50 条
  • [1] Game Player Characteristics and Interactive Content: Exploring the Role of Personality and Telepresence in Video Game Violence
    Lachlan, Kenneth A.
    Maloney, Erin K.
    COMMUNICATION QUARTERLY, 2008, 56 (03) : 284 - 302
  • [2] How to Present Game Difficulty Choices? Exploring the Impact on Player Experience
    Smeddinck, Jan D.
    Mandryk, Regan L.
    Birk, Max V.
    Gerling, Kathrin M.
    Barsilowski, Dietrich
    Malaka, Rainer
    34TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2016, 2016, : 5595 - 5607
  • [3] Exploring the Impact of Player Traits on the Leaderboard Experience in a Digital Maths Game
    Almo, Andre
    Rocha, Mariana
    Brennan, Attracta
    Dondio, Pierpaolo
    INTERNATIONAL JOURNAL OF SERIOUS GAMES, 2024, 11 (04): : 173 - 196
  • [4] Impact of reward expectation on pupillary change during an adaptive two player card game
    Yasuda, Ryo
    Nakayama, Minoru
    PROCEEDINGS OF THE 2024 ACM SYMPOSIUM ON EYE TRACKING RESEARCH & APPLICATIONS, ETRA 2024, 2024,
  • [5] Exploring the Behavior of the Player to Change the Course of a Game
    Sousa, Joao
    Jesus, Rui
    CHI PLAY 2016: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY COMPANION, 2016, : 285 - 290
  • [6] Review of Player Personality Classifications to inform Game Design
    Bourke, Philip
    Murphy, David
    O'Mullane, John
    Marshall, Kevin
    Howell, Stephen
    2018 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM), 2018, : 271 - 274
  • [7] The impact of performance degree on players: Exploring player enjoyment and engagement in the dynamic of game process
    Gao, Naying
    Khalid, Mohd Nor Akmal
    Iida, Hiroyuki
    ENTERTAINMENT COMPUTING, 2025, 52
  • [8] Design for game situation based on player's personality
    Okubo, Masashi
    Yamada, Shingo
    Sakata, Mamiko
    6TH INTERNATIONAL CONFERENCE ON APPLIED HUMAN FACTORS AND ERGONOMICS (AHFE 2015) AND THE AFFILIATED CONFERENCES, AHFE 2015, 2015, 3 : 2126 - 2133
  • [9] Paki Mirabolandia: A Serious Game to Identify Player Personality
    Palhano, Dandara Barbosa
    S Machado, Liliane dos
    Figueiredo de Almeida, Anna Alice
    2020 IEEE 8TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH (SEGAH 20), 2020,
  • [10] Guaranty payoff sharing and guaranty risk sharing in cooperative game
    Avvakumov, A., V
    IZVESTIYA INSTITUTA MATEMATIKI I INFORMATIKI-UDMURTSKOGO GOSUDARSTVENNOGO UNIVERSITETA, 2005, (02): : 51 - 64