Optimizing multimedia and gameplay data labeling: A web-based tool for Game-Based Assessment

被引:1
|
作者
Gomez, Manuel J. [1 ]
Ruiperez-Valiente, Jose A. [1 ]
Clemente, Felix J. Garcia [1 ]
机构
[1] Univ Murcia, Fac Informat, Murcia, Spain
关键词
Game-Based Assessment; Data annotation; Data labeling; Human labeling; Multimedia data;
D O I
10.1016/j.softx.2024.101763
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this research, we introduce a novel open-source labeling tool, the Game-Based Assessment (GBA) Labeling Tool, specifically designed to address current challenges for data labeling in GBA scenarios. This web-based application facilitates the annotation of audio, video, and game event data, offering three different types of annotations - global, time instant, and time window annotations - to enhance accuracy in the labeling process. The tool also offers customizable labels and various types of visualizations to support different contexts and scenarios.
引用
收藏
页数:7
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