共 50 条
- [1] The Flowchart Interpreter for introductory programming courses 28TH ANNUAL FRONTIERS IN EDUCATION CONFERENCE - CONFERENCE PROCEEDINGS, VOLS 1-3, 1998, : 307 - 312
- [3] SIMULATED ROBOTIC AGENTS AS TOOLS TO TEACH INTRODUCTORY PROGRAMMING INTED2011: 5TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2011, : 3837 - 3846
- [4] An agile approach to teach introductory programming in the hybrid classroom IEEE 21ST INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2021), 2021, : 40 - 41
- [6] Effects of Infusing Interactive and Collaborative Learning to Teach an Introductory Programming Course 2019 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE 2019), 2019,
- [7] Using games to teach programming 2013 1ST INTERNATIONAL CONFERENCE OF THE PORTUGUESE SOCIETY FOR ENGINEERING EDUCATION (CISPEE), 2013,
- [8] Visual Programming and Interactive Learning Based Dynamic Instructional Approaches to Teach an Introductory Programming Course 2018 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE), 2018,
- [9] Infusing Visual Programming and Interactive Learning to Teach an Introductory Programming Course with Positive Learning Outcomes SIGCSE'18: PROCEEDINGS OF THE 49TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, 2018, : 1086 - 1087
- [10] Using Pop Culture To Teach Introductory Biology AMERICAN BIOLOGY TEACHER, 2008, 70 (07): : 396 - +