On the structure of logspace probabilistic complexity classes

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Res. and Advanced Development Group, Metamor Software Solutions, 2851 Clover Street, Pittsford, NY 14534, United States [1 ]
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SIAM J Comput | / 3卷 / 987-1007期
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Computational complexity - Formal languages - Game theory - Polynomials - Probability - Set theory - Theorem proving;
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摘要
We investigate hierarchical properties and logspace reductions of languages recognized by logspace probabilistic Turing machines, Arthur-Merlin games, and games against nature with logspace probabilistic verifiers. Each logspace complexity class is decomposed into a hierarchy based on corresponding two-way multihead finite-state automata and we (eventually) prove the separation of the hierarchy levels (even for languages over a single-letter alphabet); furthermore, we show efficient reductions of each logspace complexity class to, or between, low levels of its corresponding hierarchy. We find probabilistic and probabilistic-plus-nondeterministic variants of Savitch's maze threading problem which are logspace complete for PL (the class of languages recognized by logspace probabilistic Turing machines) and, respectively, P (the class of languages recognized by polynomial-time deterministic Turing machines), and which can be recognized by one-way non-sensing two-head (or one-way one-head one-counter) finite-state automata with probabilistic and both probabilistic and nondeterministic states, respectively.
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