Agile in wonderland: Implementing a virtual world workshop activity

被引:0
|
作者
Institute of Information and Mathematical Sciences, Massey University, Auckland, New Zealand [1 ]
不详 [2 ]
机构
关键词
Compendex;
D O I
暂无
中图分类号
学科分类号
摘要
Virtual reality
引用
收藏
相关论文
共 50 条
  • [1] Open Wonderland: An Extensible Virtual World Architecture
    Kaplan, Jonathan
    Yankelovich, Nicole
    IEEE INTERNET COMPUTING, 2011, 15 (05) : 38 - 45
  • [2] Implementing Digital Enterprise Technologies for agile design in the virtual enterprise
    Lomas, C. D. W.
    Maropoulos, P. G.
    Matthews, P. C.
    DIGITAL ENTERPRISE TECHNOLOGY: PERSPECTIVES AND FUTURE CHALLENGES, 2007, : 177 - +
  • [3] 'WONDERS OF THE WORLD WONDERLAND'
    SCHWARTZ, H
    LITERARY REVIEW, 1991, 34 (02) : 196 - 197
  • [4] Agile in a Virtual World: Teaching Complex Concepts to Distanced Learners
    Coulon, Thibaut
    Bourdeau, Simon
    Cheikh-Ammar, Mustapha
    Petit, Marie-Claude
    DIGITAL INNOVATION AND ENTREPRENEURSHIP (AMCIS 2021), 2021,
  • [5] Motivational Interviewing Workshop in a Virtual World: Learning as Avatars
    Shershneva, Marianna
    Kim, Ji-Hye
    Kear, Cynthia
    Heyden, Robin
    Heyden, Neil
    Lee, Jay
    Mitchell, Suzanne
    FAMILY MEDICINE, 2014, 46 (04) : 251 - 258
  • [6] THE ADVENTURES OF EDUCATION IN WONDERLAND - IMPLEMENTING EDUCATION REFORM
    CROSS, KP
    PHI DELTA KAPPAN, 1987, 68 (07) : 496 - 502
  • [7] The organic world of Alice in Wonderland
    Wojtasik, A
    ORGANS, ORGANISMS, ORGANIZATIONS: ORGANIC FORUM IN 19TH-CENTURY DISCOURSE, 2000, 6 : 205 - 211
  • [8] Synthetic motion capture: Implementing an interactive virtual marine world
    Yu, QX
    Terzopoulos, D
    VISUAL COMPUTER, 1999, 15 (7-8): : 377 - 394
  • [9] Creating and Implementing a Teleneurology Simulation: Preparing Trainees for the Virtual World
    Stainman, Rebecca
    Han, Steve
    Zabar, Sondra
    Busis, Neil
    Kurzweil, Arielle
    NEUROLOGY, 2021, 96 (15)
  • [10] Synthetic motion capture: Implementing an interactive virtual marine world
    Qinxin Yu
    Demetri Terzopoulos
    The Visual Computer, 1999, 15 : 377 - 394