Real-Time Collision Detection Method for Fluid and Cloth

被引:4
|
作者
Zang H. [1 ]
Liu Z. [1 ]
Chai Y. [1 ]
Liu T. [1 ]
Zhou K. [1 ]
机构
[1] Faculty of Electrical Engineering and Computer Science, Ningbo University, Ningbo
来源
Liu, Zhen (liuzhen@nbu.edu.cn) | 2018年 / Institute of Computing Technology卷 / 30期
关键词
Bidirectional coupling; Boundary particle sampling; GPU parallel computer; Smoothed particle hydrodynamics;
D O I
10.3724/SP.J.1089.2018.16528
中图分类号
学科分类号
摘要
In order to realize the collision effect between fluid and cloth, a fast sampling method for cloth boundary is proposed. Firstly, the edges and interior of the cloth triangle are analyzed and sampled during the pretreatment process. Then the forces of sampling particles and fluid particles are calculated, and the forces of the sampled particles are applied to every vertex of the cloth triangle. Finally, the location and velocity of the fluid particles and the cloth particles are updated. To make the animation more realistic, GPU parallel computing is used to speed up the simulation. The experimental results show that the method can realize the bidirectional coupling of fluid and cloth, can simulate the interaction between different state of the cloth and fluid efficiently and steadily, and the method is effective and has strong applicability. © 2018, Beijing China Science Journal Publishing Co. Ltd. All right reserved.
引用
收藏
页码:602 / 610
页数:8
相关论文
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