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- [5] CoplayingVR: Understanding User Experience in Shared Control in Virtual Reality PROCEEDINGS OF THE ACM ON INTERACTIVE MOBILE WEARABLE AND UBIQUITOUS TECHNOLOGIES-IMWUT, 2024, 8 (03):
- [6] Asymmetric Interface: User Interface of Asymmetric Virtual Reality for New Presence and Experience SYMMETRY-BASEL, 2020, 12 (01):
- [7] TPVR: User Interaction of Third Person Virtual Reality for New Presence and Experience SYMMETRY-BASEL, 2018, 10 (04):
- [8] The Impact of Controller Type on Video Game User Experience in Virtual Reality 2019 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM), 2019,
- [9] Impact of Constant Visual Biofeedback on User Experience in Virtual Reality Exergames 2019 IEEE INTERNATIONAL SYMPOSIUM ON MULTIMEDIA (ISM 2019), 2019, : 307 - 310