共 50 条
- [2] Design of Persuasive Technologies for Healthy Sleep Behavior UBICOMP'11: PROCEEDINGS OF THE 2011 ACM INTERNATIONAL CONFERENCE ON UBIQUITOUS COMPUTING, 2011, : 507 - 510
- [3] How to Evaluate Technologies for Health Behavior Change in HCI Research 29TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2011, : 3063 - 3072
- [5] Issues on the application of guidelines to the design of HCI systems for people with disabilities HUMAN-COMPUTER INTERACTION - INTERACT'01, 2001, : 845 - 845
- [6] Process-based Guidance for Designing Behavior Change Support Systems: Marrying the Persuasive Systems Design Model to the Transtheoretical Model of Behavior Change COMMUNICATIONS OF THE ASSOCIATION FOR INFORMATION SYSTEMS, 2022, 50 (01): : 337 - 357
- [7] Games for Change: The Strategic Design of Interactive Persuasive Systems UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: ACCESS TO LEARNING, HEALTH AND WELL-BEING, UAHCI 2015, PT III, 2015, 9177 : 442 - 453
- [8] Delegation in distributed systems:: Challenges and open issues 14TH INTERNATIONAL WORKSHOP ON DATABASE AND EXPERT SYSTEMS APPLICATIONS, PROCEEDINGS, 2003, : 499 - 503
- [9] Gamified and persuasive systems as behavior change agents for health and wellness 2017, Association for Computing Machinery (24):