共 50 条
- [1] Evaluation of a Progressive Web Application for Gamified Programming Learning [J]. PROCEEDINGS OF THE 54TH ACM TECHNICAL SYMPOSIUM ON COMPUTER SCIENCE EDUCATION, VOL 2, SIGCSE 2023, 2023, : 1334 - 1334
- [3] THE EXPERIENCE OF THE APPLICATION OF A GAMIFIED VIRTUAL LEARNING ENVIRONMENT IN HIGHER EDUCATION [J]. 11TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2018), 2018, : 4486 - 4494
- [7] An architecture for virtual and remote laboratories to support distance learning [J]. RESEARCH IN ENGINEERING EDUCATION SYMPOSIUM, 2011, : 579 - 587
- [8] APPLICATION OF VIRTUAL LEARNING ENVIRONMENT IN MASTER STUDENTS [J]. REVISTA CONRADO, 2020, 16 (75): : 384 - 389
- [9] MTeacher: A Gamified and Physiological-Based Web Application Designed for Machine Learning Education [J]. UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION: NOVEL DESIGN APPROACHES AND TECHNOLOGIES, UAHCI 2022, PT I, 2022, 13308 : 435 - 445