Learning Neural Voxel Fusion Field for Editable Scene Rendering

被引:0
|
作者
Liu, Zhaoliang [1 ]
Cai, Guorong [1 ]
Chen, Yidong [1 ]
Zeng, Binghui [1 ]
Wang, Zongyue [1 ]
机构
[1] Jimei Univ, Comp Engn Coll, Xiamen 361021, Peoples R China
基金
中国国家自然科学基金;
关键词
neural rendering; scene representation; scene editing; view synthesis; 3D deep learning;
D O I
10.1145/3650400.3650513
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Since the introduction of neural radiance fields, neural rendering has rapidly developed, displaying significant advantages in novel view synthesis and reconstruction fields. Recently, there has also been substantial exploration in editable scene rendering. Unfortunately, many existing high-quality neural rendering techniques do not support editable scene rendering. Additionally, technologies that enable editable scene rendering face challenges when it comes to learning multiple neural radiance fields to reconstruct each object and the background separately. It becomes difficult to translate high-quality but complex network methods into practice. In this paper, we introduce Neural Voxel Fusion Field (NVFF), a new method for editable scene rendering based on a neural voxel fusion field. Specifically, we observe the shortcomings of the feature extraction in traditional voxel-based editable scene rendering, and propose a more effective feature fusion strategy. This allows us to achieve higher-quality editable scene rendering with only a slight increase in memory overhead. We conducted tests on the ToyDesk dataset and obtained results with PSNR =22.10, SSIM=0.88, and LPIPS=0.22. Compared to other editable scene rendering approaches, our method achieves the same or even higher rendering quality at a faster training speed.
引用
收藏
页码:680 / 685
页数:6
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