Autistic re-creation: Live action role-play as a safe and brave space for social learning

被引:0
|
作者
Visuri, Ingela [1 ,2 ]
机构
[1] Aarhus Univ, Nordre Ringgade 1, DK-8000 Aarhus C, Denmark
[2] Dalarna Univ, Hgsk Gatan 2, S-79131 Falun, Sweden
基金
瑞典研究理事会;
关键词
Autism; Larp; Social cognition; Predictive processing; Embodied cognition; Experiential learning; Imagination; PARTICIPATION; WORLD;
D O I
10.1016/j.tsc.2024.101622
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Live action role-play (larp) is an improvised and embodied form of storytelling that develops through co-creation. While autistic individuals generally dislike unpredictable situations and social interaction in larger groups, anecdotal reports suggest that they often are found in the larping community. Through interviews with 10 autistic, experienced adult larpers, this study investigates larp as a scene for social learning. The examination focuses on the attraction of larps; what the participants learn about social interaction through larping; and how such insights transfer to everyday life. From a cognitive point of view, larping comes through as an optimal autistic space where players feel safe enough to dare push their social boundaries, which conceivably contributes to the formation of more precise social predictions since experimentation and mistakes facilitate embodied learning. From the participants' point of view, larping improved their understanding of social nuances, which in turn increased social confidence and well-being in everyday life.
引用
收藏
页数:14
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