The Linear Distance Traveling Tournament Problem Allows an EPTAS

被引:0
|
作者
Zhao, Jingyang [1 ]
Xiao, Mingyu [1 ]
机构
[1] Univ Elect Sci & Technol China, Chengdu, Peoples R China
基金
中国国家自然科学基金;
关键词
COMPLEXITY; SEARCH;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The Traveling Tournament Problem (TTP-k) is a well-known benchmark problem in tournament timetabling and has been extensively studied in the field of AI. In this problem, we are going to design a double round-robin schedule such that each pair of teams plays one game in each other's home venue, minimizing the total distance traveled by all n teams (n is even) under the constraint that each team can have at most k-consecutive home games or away games. The Linear Distance Traveling Tournament Problem (LDTTP-k), where all teams are located on a line, was introduced by Hoshino and Kawarabayashi (AAAI 2012). For LDTTP-3, they gave a 4/3-approximation algorithm for n 4 (mod 6) teams. In this paper, we show that for any 3 <= k = o( (3)root n), LDTTPk allows an efficient polynomial-time approximation scheme (EPTAS).
引用
收藏
页码:12155 / 12162
页数:8
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