DanceCraft: A Music-Reactive Real-time Dance Improv System

被引:0
|
作者
Xu, Ruilin [1 ]
Tran, Vu An [2 ]
Nayar, Shree K. [1 ]
Krishnan, Gurunandan [2 ]
机构
[1] Columbia Univ, New York, NY 10027 USA
[2] Snap Inc, New York, NY USA
关键词
music-reactive; real-time; 3D dance generation; motion in-betweening; deep learning;
D O I
10.1145/3658852.3659078
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Automatic generation of 3D dance motion, in response to live music, is a challenging task. Prior research has assumed that either the entire music track, or a significant chunk of music track, is available prior to dance generation. In this paper, we present a novel production-ready system that can generate highly realistic dances in reaction to live music. Since predicting future music, or dance choreographed to future music, is a hard problem, we trade-off perfect choreography for spontaneous dance-motion improvisation. Given a small slice of the most recently received audio, we first determine where the audio include music, and if so extract high-level descriptors of the music such as tempo and energy. Based on these descriptors, we generate the dance motion. The generated dance is a combination of previously captured dance sequences as well as randomly triggered generative transitions between different dance sequences. Due to these randomized transitions, two generated dances, even for the same music, tend to appear very different. Furthermore, our system offers a high level of interactivity and personalization, allowing users to import their personal 3D avatars and have them dance to any music played in the environment. User studies show that our system provides an engaging and immersive experience that is appreciated by users.
引用
收藏
页数:10
相关论文
共 50 条
  • [1] Real-Time Dance Generation to Music for a Legged Robot
    Bi, Thomas
    Fankhauser, Peter
    Bellicoso, Dario
    Hutter, Marco
    [J]. 2018 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS), 2018, : 1038 - 1044
  • [2] A real-time PHS music delivery system
    Ikeda, K
    Mori, T
    Moriya, T
    Kaneko, T
    [J]. NTT REVIEW, 1998, 10 (05): : 143 - 147
  • [3] Design of real-time embedded music system
    Choi, Sungmin
    Oh, Hoon
    [J]. SERA 2007: 5TH ACIS INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING RESEARCH, MANAGEMENT, AND APPLICATIONS, PROCEEDINGS, 2007, : 569 - +
  • [4] AN APPROACH TO REAL-TIME REACTIVE MONITORING FOR SYSTEM SECURITY
    FOX, TH
    MANSOUR, MO
    PRESTON, EH
    WILLSON, JD
    WODYKA, RA
    [J]. IEEE TRANSACTIONS ON POWER APPARATUS AND SYSTEMS, 1983, 102 (11): : 3687 - 3692
  • [5] Improv and EyeBot real-time vision on-board mobile robots
    Braunl, T
    [J]. FOURTH ANNUAL CONFERENCE ON MECHATRONICS AND MACHINE VISION IN PRACTICE, PROCEEDINGS, 1997, : 131 - 135
  • [6] MULTIPROCESSING MUSIC IN REAL-TIME
    SCHMID, M
    [J]. COMPUTER DESIGN, 1991, 30 (14): : 67 - 67
  • [7] Real-time recognition of body motion for virtual dance collaboration system
    Tsuruta, Seiya
    Kawauchi, Yamato
    Choi, Woong
    Hachimura, Kozaburo
    [J]. 17TH INTERNATIONAL CONFERENCE ON ARTIFICIAL REALITY AND TELEXISTENCE, ICAT 2007, PROCEEDINGS, 2007, : 23 - 30
  • [8] A Real-Time Semiautonomous Audio Panning System for Music Mixing
    Enrique Perez_Gonzalez
    JoshuaD Reiss
    [J]. EURASIP Journal on Advances in Signal Processing, 2010
  • [9] Fractal computation in step with real-time dance
    Burg, J
    Miller, T
    [J]. PARALLEL AND DISTRIBUTED COMPUTING SYSTEMS, 2004, : 1 - 6
  • [10] REAL-TIME MUSIC ANALYSIS FOR PERFORMER
    TITZE, IR
    STRONG, WJ
    [J]. JOURNAL OF THE ACOUSTICAL SOCIETY OF AMERICA, 1972, 52 (01): : 148 - &