A Study on the Willingness of "Generation Z" Consumers to Use Online Virtual Try-On Shopping Services Based on the S-O-R Framework

被引:0
|
作者
Wang, Zhicheng [1 ,2 ]
Jiang, Qianling [3 ]
机构
[1] Zhejiang Sci Tech Univ, Sch Fash Design & Engn, Hangzhou 311199, Peoples R China
[2] Zhejiang Sci Tech Univ, Digital Intelligence Style & Creat Design Res Ctr, Key Res Ctr Philosophy & Social Sci Zhejiang Prov, Hangzhou 311199, Peoples R China
[3] Jiangnan Univ, Sch Design, Wuxi 214122, Peoples R China
来源
SYSTEMS | 2024年 / 12卷 / 06期
关键词
online virtual try-on shopping services; virtual shoe try-on services; S-O-R theory; linear regression analysis; TECHNOLOGY; REALITY; SATISFACTION; CONVENIENCE; MODELS;
D O I
10.3390/systems12060217
中图分类号
C [社会科学总论];
学科分类号
03 ; 0303 ;
摘要
Virtual try-on services, which significantly reduce return rates and enhance user shopping experiences, pose a crucial question: how can user willingness to use these services be increased? Additionally, "Generation Z" consumers, known for their unique traits and significant consumption potential, have been relatively understudied in this context. To address this theoretical gap, this study employs the Stimulus-Organism-Response (S-O-R) theory as its research framework, using online virtual shoe try-on services as a case study. Focusing on "Generation Z" consumers, this study utilizes literature review, user research, factor analysis, and linear regression to establish a user experience evaluation scale and behavior model. The user experience evaluation scale identifies positive elements such as convenience, price value, visual information acquisition, emotional value, and social interaction. The negative elements include technical limitations, personalized service deficiencies, and uncertainty. In the behavior model, all elements influence user attitudes. Notably, only the negative elements directly affect users' willingness to use the service, except social interaction among the positive elements, which positively impacts usage intention. This study also reveals that "Generation Z" consumers have novel requirements for social interaction. This research effectively addresses existing theoretical gaps and provides a foundational theory for the development of related services and technologies.
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页数:31
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