Integrating DGBL and Collaborative Learning in Enterprise Resource Planning Courses for Students with Engineering Background

被引:0
|
作者
May, Ming-Der [1 ]
机构
[1] Lunghwa Univ Sci & Technol, Dept Ind Management, Taoyuan, Taiwan
关键词
Digital game-based-learning; Online business game; Enterprise resource planning;
D O I
10.1007/978-3-031-51979-6_15
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Although the current ERP (Enterprise Resource Planning) course has the latest information system software as in the industry that can be operated in class, and with the refinement of PBL and teaching methods, students can learn from the perspective of system implementation, rather than the traditional system operation level. However, for most students, they are still more inclined to work data input, and cannot connect to process-oriented knowledge, or even processes analysis, causing students to fall into repetitive and monotonous system operations. Therefore, this study intends to apply the digital online game competition in the ERP courses of the technical University students. To evaluate the "game-based teaching plan and course design strategy", a statistical comparative analysis is carried out on the impact of the ERP course plan. It is hoped that through such an instructional design integrating PBL and game-based learning, it can encourage students' spontaneous and interesting learning motivation and improve the effect of learning participation.
引用
收藏
页码:143 / 154
页数:12
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