Effectiveness of educational games in surgeons training: A scope review

被引:0
|
作者
Suarez-Gomez, Andrea [1 ]
Vega-Pena, Neil Valentin [1 ]
机构
[1] Univ Sabana, Fac Med, Dept Cirugia, Chia, Colombia
关键词
Education; Medical; Graduate; Games; Experimental; General Surgery; Learning; LAPAROSCOPIC SKILLS; MEDICAL-EDUCATION; GAMIFICATION; OUTCOMES; DESIGN;
D O I
10.17533/udea.iatreia.166
中图分类号
R5 [内科学];
学科分类号
1002 ; 100201 ;
摘要
Medical education has fostered teaching -learning strategies that integrate new pedagogical and evaluative activities in accordance with the advancement in knowledge. Educational games (EG) emerge as an option for improving educational objectives and results, with potential utility within the training process of surgeons. There is growing research on the subject. Objective: To qualitatively evaluate the state of the available evidence on the efficacy of EG as a pedagogical strategy in general surgery postgraduate students. Method: Scoping review of the literature, according to the methodology of the Joanna Briggs Institute. The educational impact of the EG was evaluated according to the Kirkpatrick classification. Results: Evidence about the usefulness of EGs in medical education in surgery is limited. There is a heterogeneity of methodologies, processes and educational results resulting from implementing EG as an evaluation or instructional instrument. However, a positive impact is possible according to research. There is no evaluation of the scope and role of EBs in the training of surgeons. Conclusions: The EG constitute a novel strategy to consider in general surgery education. Its implementation is conditional on the construction of solid, reproducible evidence based on clear teaching -learning objectives. However, research on the subject is incipient.
引用
收藏
页码:447 / 457
页数:11
相关论文
共 50 条
  • [1] THE EFFECTIVENESS OF GAMES FOR EDUCATIONAL PURPOSES - A REVIEW OF RECENT RESEARCH
    RANDEL, JM
    MORRIS, BA
    WETZEL, CD
    WHITEHILL, BV
    [J]. SIMULATION & GAMING, 1992, 23 (03) : 261 - 276
  • [2] A Critical Review of the Effectiveness of Narrative-Driven Digital Educational Games
    Jackson, Luke Conrad
    O'Mara, Joanne
    Moss, Julianne
    Jackson, Alun C.
    [J]. INTERNATIONAL JOURNAL OF GAME-BASED LEARNING, 2018, 8 (04) : 32 - 49
  • [3] Effectiveness of training and educational programs for hospital managers: A systematic review
    Ravaghi, Hamid
    Beyranvand, Tina
    Mannion, Russell
    Alijanzadeh, Mehran
    Aryankhesal, Aidin
    Belorgeot, Victoria D.
    [J]. HEALTH SERVICES MANAGEMENT RESEARCH, 2021, 34 (02) : 113 - 126
  • [4] EFFECTIVENESS OF BUSINESS GAMES IN MANAGEMENT TRAINING
    SCHRIESHEIM, JF
    SCHRIESH.CA
    [J]. TRAINING AND DEVELOPMENT JOURNAL, 1974, 28 (05): : 14 - 17
  • [5] Effectiveness of serious games in social skills training to autistic individuals: A systematic review
    Azadboni, Tahere Talebi
    Nasiri, Somayeh
    Khenarinezhad, Sahar
    Sadoughi, Farahnaz
    [J]. NEUROSCIENCE AND BIOBEHAVIORAL REVIEWS, 2024, 161
  • [6] Surgeons and the scope
    van Goor, H
    [J]. BRITISH JOURNAL OF SURGERY, 2005, 92 (03) : 380 - 380
  • [7] Surgeons and the scope
    Bechky, BA
    [J]. AMERICAN JOURNAL OF SOCIOLOGY, 2004, 110 (01) : 281 - 282
  • [8] Surgeons and the scope
    Riska, E
    [J]. WORK AND OCCUPATIONS, 2005, 32 (03) : 372 - 373
  • [9] Are Games Effective Learning Tools? A Review of Educational Games
    de Freitas, Sara
    [J]. EDUCATIONAL TECHNOLOGY & SOCIETY, 2018, 21 (02): : 74 - 84
  • [10] Educational Games - Are They Worth The Effort? A literature survey of the effectiveness of serious games
    Backlund, Per
    Hendrix, Maurice
    [J]. 2013 5TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES), 2013,