共 50 条
- [1] Foveated Video Streaming for Cloud Gaming [J]. 2017 IEEE 19TH INTERNATIONAL WORKSHOP ON MULTIMEDIA SIGNAL PROCESSING (MMSP), 2017,
- [4] DeepGame: Efficient Video Encoding for Cloud Gaming [J]. PROCEEDINGS OF THE 29TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, MM 2021, 2021, : 1387 - 1395
- [5] ESTIMATION OF OPTIMAL ENCODING LADDERS FOR TILED 360° VR VIDEO IN ADAPTIVE STREAMING SYSTEMS [J]. 2017 IEEE INTERNATIONAL SYMPOSIUM ON MULTIMEDIA (ISM), 2017, : 45 - 52
- [7] Implementation of the Cloud Gaming Platform with Adaptive Bitrate Streaming [J]. 2014 INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION TECHNOLOGY CONVERGENCE (ICTC), 2014, : 478 - 479
- [9] Content-aware Video Encoding for Cloud Gaming [J]. PROCEEDINGS OF THE 10TH ACM MULTIMEDIA SYSTEMS CONFERENCE (ACM MMSYS'19), 2019, : 60 - 73
- [10] Adaptive 360 VR Video Streaming: Divide and Conquer! [J]. PROCEEDINGS OF 2016 IEEE INTERNATIONAL SYMPOSIUM ON MULTIMEDIA (ISM), 2016, : 107 - 110