共 50 条
- [2] Supporting Students' Reflection in Game-Based Science Learning: A Literature Review BLENDED LEARNING: RE-THINKING AND RE-DEFINING THE LEARNING PROCESS, ICBL 2021, 2021, 12830 : 119 - 131
- [3] Inquiry-Enhanced Digital Game-Based Learning: Effects on Secondary Students' Conceptual Understanding in Science, Game Performance, and Behavioral Patterns ASIA-PACIFIC EDUCATION RESEARCHER, 2020, 29 (04): : 319 - 330
- [4] Inquiry-Enhanced Digital Game-Based Learning: Effects on Secondary Students’ Conceptual Understanding in Science, Game Performance, and Behavioral Patterns The Asia-Pacific Education Researcher, 2020, 29 : 319 - 330
- [7] The Comparison of Solitary and Collaborative Modes of Game-based Learning on Students' Science Learning and Motivation EDUCATIONAL TECHNOLOGY & SOCIETY, 2015, 18 (02): : 237 - 248
- [8] Using Game-Based Learning to Support Learning Science: A Study with Middle School Students The Asia-Pacific Education Researcher, 2021, 30 : 167 - 176
- [10] Using Game-Based Learning to Support Learning Science: A Study with Middle School Students ASIA-PACIFIC EDUCATION RESEARCHER, 2021, 30 (02): : 167 - 176