IMPROVEMENT OF THE LEARNING EXPERIENCE IN ENGINEERING COURSES THROUGH THREE SUCCESSFUL CASES OF IMPLEMENTATION OF EMERGING TECHNOLOGIES IN THE CLASSROOM

被引:0
|
作者
Caballero Montes, Eduardo [1 ]
Gonzalez Mendivil, Jorge A. [1 ]
Gonzalez-Almaguer, Carlos [1 ]
Gonzalez Mendivil, Eduardo [1 ]
Frias Reid, Natalia [1 ]
机构
[1] Tecnol Monterrey, Monterrey, Mexico
关键词
Virtual reality; simulation; telepresence; technologies; education;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The teaching-learning process has become, along with technological advancement, a dynamic process that adapts to the circumstances of the challenges that arise in the teaching-learning process, added to unpredictable environments for its development, have led the teachers to develop innovative ways of teaching inside and outside the classroom, as well as with flexible digital models that allow distance education. Whatever the innovation, it must enable the student to have a great experience in their learning process and meaningful learning. Given these circumstances, using technologies that help and facilitate students' learning paths has become more recurrent and essential. Technologies that, complemented with didactic techniques such as gamification, efficiently affect the teaching process, making it more productive in terms of the use of resources and the achievement of objectives such as skill development. This study presents an in-depth analysis of three successful cases of educational technology implementation within the teaching model of our university, which focuses on the student and favours the development of competencies. The applied technologies were: Virtual Reality, Simulation, and Telepresence. Once these technologies have been validated, their adoption is highly recommended to use them for the benefit of education at different levels and areas. The article results from different NOVUS projects, innovation for education, carried out at the Tecnologico de Monterrey, with proven successful results.
引用
收藏
页码:307 / 312
页数:6
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