Language, Gender and Videogames: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames

被引:0
|
作者
Dahlberg-Dodd, Hannah E. [1 ]
机构
[1] Univ Tokyo, Tokyo Coll, Tokyo, Japan
关键词
D O I
10.1558/genl.27559
中图分类号
H0 [语言学];
学科分类号
030303 ; 0501 ; 050102 ;
摘要
引用
收藏
页码:1 / 3
页数:3
相关论文
共 50 条
  • [1] THE ROLE OF GENDER IN VIDEOGAMES
    Sauquillo Mateo, Piedad
    Ros Ros, Concepcion
    Bellver Moreno, Ma Carmen
    [J]. EDUCATION IN THE KNOWLEDGE SOCIETY, 2008, 9 (03): : 130 - 149
  • [2] Notes on gender, technology and videogames
    Galdino, Renata Jessica
    Silva, Tarcisio Torres
    [J]. OBRA DIGITAL-REVISTA DE COMUNICACION, 2020, (18): : 57 - 69
  • [3] Using Corpora to Analyse Gender
    Mills, Sara
    [J]. GENDER AND LANGUAGE, 2015, 9 (03)
  • [4] Gender, videogames and navigation in virtual space
    de Castell, Suzanne
    Larios, Hector
    Jenson, Jennifer
    [J]. ACTA PSYCHOLOGICA, 2019, 199
  • [5] PROTEST!: VIDEOGAMES FROM A GENDER PERSPECTIVE
    Manzano-Zambruno, Laura
    [J]. BARATARIA-REVISTA CASTELLANO-MANCHEGA DE CIENCIAS SOCIALES, 2020, (29) : 138 - 139
  • [6] Videogames, History, Gender: phenomenology of a complex relationship
    Chirchiano, Emiliano
    [J]. MEMORIA E RICERCA - RIVISTA DI STORIA CONTEMPORANEA, 2021, (01) : 97 - 115
  • [7] Children, gender and videogames: towards a relational approach to multimedia
    Mukherjee, Souvik
    [J]. JOURNAL OF GENDER STUDIES, 2010, 19 (03) : 326 - 327
  • [8] Examining desensitization using facial electromyography:Violent videogames, gender, and affective responding
    Read, Glenna L.
    Ballard, Mary
    Emery, Lisa J.
    Bazzini, Doris G.
    [J]. COMPUTERS IN HUMAN BEHAVIOR, 2016, 62 : 201 - 211
  • [9] Gender, electrodermal activity, and videogames: Adding a psychophysiological dimension to sociolinguistic methods
    Mendoza-Denton, Norma
    Eisenhauer, Scarlett
    Wilson, Wesley
    Flores, Cory
    [J]. JOURNAL OF SOCIOLINGUISTICS, 2017, 21 (04) : 547 - 575
  • [10] The Proteus effect in Fallout: New Vegas: Investigating gender-conforming behaviours in videogames
    Szolin, Kim
    Kuss, Daria J.
    Nuyens, Filip M.
    Griffiths, Mark D.
    [J]. ENTERTAINMENT COMPUTING, 2025, 52