Quality of Experience in Cyber-Physical Social Systems Based on Reinforcement Learning and Game Theory

被引:10
|
作者
Tsiropoulou, Eirini Eleni [1 ]
Kousis, George [2 ]
Thanou, Athina [2 ]
Lykourentzou, Ioanna [3 ]
Papavassiliou, Symeon [2 ]
机构
[1] Univ New Mexico, Dept Elect & Comp Engn, Albuquerque, NM 87131 USA
[2] Natl Tech Univ Athens, Sch Elect & Comp Engn, Athina 15780, Greece
[3] Univ Utrecht, Dept Informat & Comp Sci, Fac Sci, POB 80125, NL-3508 TC Utrecht, Netherlands
来源
FUTURE INTERNET | 2018年 / 10卷 / 11期
基金
欧盟地平线“2020”;
关键词
quality of experience; congestion; reinforcement learning; time management; game theory; personalization and recommendation;
D O I
10.3390/fi10110108
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper addresses the problem of museum visitors' Quality of Experience (QoE) optimization by viewing and treating the museum environment as a cyber-physical social system. To achieve this goal, we harness visitors' internal ability to intelligently sense their environment and make choices that improve their QoE in terms of which the museum touring option is the best for them and how much time to spend on their visit. We model the museum setting as a distributed non-cooperative game where visitors selfishly maximize their own QoE. In this setting, we formulate the problem of Recommendation Selection and Visiting Time Management (RSVTM) and propose a two-stage distributed algorithm based on game theory and reinforcement learning, which learns from visitor behavior to make on-the-fly recommendation selections that maximize visitor QoE. The proposed framework enables autonomic visitor-centric management in a personalized manner and enables visitors themselves to decide on the best visiting strategies. Experimental results evaluating the performance of the proposed RSVTM algorithm under realistic simulation conditions indicate the high operational effectiveness and superior performance when compared to other recommendation approaches. Our results constitute a practical alternative for museums and exhibition spaces meant to enhance visitor QoE in a flexible, efficient, and cost-effective manner.
引用
收藏
页数:22
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