共 50 条
- [1] Interactive Generation of Human Animation with Deformable Motion Models ACM TRANSACTIONS ON GRAPHICS, 2009, 29 (01):
- [2] A Novel Motion-editing Technique using a Timeline-based Interface PROCEEDINGS OF THE 2016 IEEE REGION 10 CONFERENCE (TENCON), 2016, : 3794 - 3797
- [3] Interactive Animation Editing Based on Sketch Interaction CHALLENGES AND OPPORTUNITY WITH BIG DATA, 2017, 10228 : 77 - 86
- [4] Animation from observation: Motion capture and motion editing COMPUTER GRAPHICS-US, 1999, 33 (04): : 51 - 54
- [6] Interactive editing of performance-based facial animation SA'19: SIGGRAPH ASIA 2019 TECHNICAL BRIEFS, 2019, : 61 - 64
- [7] A hierarchical approach to interactive motion editing for human-like figures SIGGRAPH 99 CONFERENCE PROCEEDINGS, 1999, : 39 - 48
- [9] Agent-based motion control method for human animation PDPTA'2001: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED PROCESSING TECHNIQUES AND APPLICATIONS, 2001, : 503 - 507