A learning experiment was designed using ''Renju (Go-bang)''. The matches could proceed with prior indefiniteness, distinct from probability, as under the finite VOP (velocity of observation propagation). The information of each situation in the first game S-SG and one in the replay S-RE were investigated with the basic strategy derived from the ''Renju'' rules. The behavior of the difference (S-RE (i)-S-SG (i)) suggested that prior indefiniteness turned into definiteness, suggesting that perpetual decision change occurred and that it perpetually allowed observers to construct higher levels of hierarchical learning logic.